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Interview: In Conversation with Vitória Cribb

July 16, 2019

Vitória Cribb (@louquai) is a multidisciplinary artist based in Brazil. We spoke with them about their work and process, as well as what they do to stay inspired:

You’ve chatted with us a bit about Cinema 4D. Is there another program that’s helped you in your artistic development? Or one that you haven’t tried yet but are excited to use? 

Blender is definitely a program that helped me in my artistic development. I started working on my 3D visuals in Blender and the fact that the program is free helped me a lot. When I started experimenting with this type of visual al, the tutorials that I found on the internet were in English but I remember that was easier to find tutorials in Portuguese for Blender 3D.
I want to experiment with other software and tools to create 3D digital visuals. Houdini is one of the softwares that I want to try-the results with this software really captivate me.

A lot of the work you share is very personal. What motivates you to share your work in the digital space?

I think the fact that I can spread my art and pass on my feelings and questions to many people is the main thing.
The Internet is a public space where you can share your opinions, values and so on. On the internet, the artist and the art are closer to the public and the exchange is more active. You can meet another artist and exchange information on practices, tools and personal questions, even if both artists live in different continents. For me, it is a very enriching way to expand my horizons.

Where do you see your work going 5 years from now? 10 years from now? 

I think we are in a transition in communication and inter-personal relationships. Society is definitely becoming more visual and sensitive, so I think digital art has the potential to bring different sensations to the public. This can be very interesting if it is combined with other art forms and techniques that we currently use in the production of contemporary art. With that in mind, I think in 5 years my work, I hope, will  go to physical spaces and will compliment techniques and ways of representation.
And in 10 years I hope that digital art became more popular in a way that people understand it and value how technology reflects our society. Questions about this digital age in the future are important to me.

What do you do to stay inspired? Any advice for artists just starting out? 

I  read a lot about subjects that I’m interested in. Now I’m studying and searching more about artists that work with different media and how they handle questions about their work and exchange their ideas.

My advice is “just go and make your stuff”. For me it is very important to understand who you are as an artist and what you want to do without judgments. Especially in digital art, I think it is important to understand how you can produce your work: studying the tools, figuring out the best way to render, and learning how to get a good result with your machine. After that you, can just create with your skills and enhance your knowledge with the time and practice.

Is there a particular artist who inspires you, or whose work you’re excited about?

Recently I went to an exhibition of Harun Farocki in Rio de Janeiro and I’m really excited about his work and the way that he talks about technology and society. There are other artists that work with digital that really inspire me: Harun Farocki, Tabhita Rezaire, CUSS, Andrew Thomas Huang, Mit Borras, Sandra Araújo, Fragmatista, HYDRA and CROSSLUCID are some of them.